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Touch Design For Mobile Interfaces: Defining Mobile Devices (Excerpt)

Smashing Magazine

Touch Design For Mobile Interfaces: Defining Mobile Devices (Excerpt). Touch Design For Mobile Interfaces: Defining Mobile Devices (Excerpt). Mobile phones are rapidly becoming touchscreens and touchscreen phones are increasingly all-touch, with the largest possible display area and fewer and fewer hardware buttons.

Mobile 103
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New: The Datacenter as a Computer: Designing Warehouse-Scale Machines, Third Edition

High Scalability

Five years ago when Google published The Datacenter as a Computer: Designing Warehouse-Scale Machines it was a manifesto declaring the world of computing had changed forever. Since then the world has chosen to ride along with Google. Hop aboard or be left behind at the station. What's different?

Design 54
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USENIX LISA2021 Computing Performance: On the Horizon

Brendan Gregg

This was a chance to talk about other things I've been working on, such as the present and future of hardware performance. The video is on [youtube]: The slides are on [slideshare] or as a [PDF]: I work on many areas of performance, but recently I've had a lot of demand to talk about BPF.

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Compatibility Testing – An introduction

Testlodge

Software testers explore the effectiveness of processes that should lead to quality software products to make sure they perform the purpose for which they have been designed. Results may vary because of factors like resolution, internet speed, and different OS versions.

Testing 78
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USENIX SREcon APAC 2022: Computing Performance: What's on the Horizon

Brendan Gregg

Google and Amazon’s latest AI chips have arrived," [link] Oct 2022 - [Intel 22] Intel, "Intel® Developer Cloud," [link] accessed Dec 2022 I've taken care to cite the author names along with the talk titles and dates, including for Internet sources, instead of the common practice of just listing URLs.

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Exploring the Challenges of Mobile App Development

Tech News Gather

It should stand out from the crowd by including an intuitive design, usable features, and graphics for a wonderful experience. iOS, Android, and Windows devices have different user interfaces that require different designs for each platform, which poses a challenge for them.

Mobile 52
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USENIX LISA2021 Computing Performance: On the Horizon

Brendan Gregg

This was a chance to talk about other things I've been working on, such as the present and future of hardware performance. The video is on [youtube]: The slides are [here] or as a [PDF]: first prev next last / permalink/zoom I work on many areas of performance, but recently I've had a lot of demand to talk about BPF.