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Faster crash analysis for mobile apps

Dynatrace

Working effectively with speed and accuracy. Our update to Dynatrace mobile crash monitoring supports your effectiveness in analyzing mobile crashes with speed and accuracy. The improved response time of the UI has changed the game, because it allows you stay in context. You want to focus on crashes that matter.

Mobile 245
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Bringing AV1 Streaming to Netflix Members’ TVs

The Netflix TechBlog

We were very pleased to see that AV1 streaming improved members’ viewing experience, particularly under challenging network conditions. AV1 playback on TV platforms relies on hardware solutions, which generally take longer to be deployed. Throughout 2020 the industry made impressive progress on AV1 hardware solutions.

Media 246
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5 types of tests that can be automated for your iOS

Testsigma

Example: A new functionality is added in a gaming iOS application and is unit tested successfully. It is observed that when the layout is changed from landscape to portrait during the game then the application crashes unexpectedly. The iOS app should work well on the networks of different bandwidths, speeds, data transfer rates, etc.

Testing 84
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Seamless offloading of web app computations from mobile device to edge clouds via HTML5 Web Worker migration

The Morning Paper

These use their regression models to estimate processing time (which will depend on the hardware available, current load, etc.). The figure below shows the migration time for these three applications, broken down into snapshot capture, snapshot restoration, and ‘other’ (including the network transfer time).

Mobile 104
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12 different types of mobile testing with real-life examples

Testsigma

Mobiles have different models, screen resolutions, operating systems, network types, hardware configurations, etc. Also, how to test the hardware of the mobile phone itself, is it supporting all the software as it should? Let us have a look at the most popular types of mobile testing for applications and hardware.

Mobile 82
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USENIX SREcon APAC 2022: Computing Performance: What's on the Horizon

Brendan Gregg

## References I've reproduced the references from my SREcon22 keynote below, so you can click on links: - [Gregg 08] Brendan Gregg, “ZFS L2ARC,” [link] Jul 2008 - [Gregg 10] Brendan Gregg, “Visualizations for Performance Analysis (and More),” [link] 2010 - [Greenberg 11] Marc Greenberg, “DDR4: Double the speed, double the latency?

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The Performance Inequality Gap, 2021

Alex Russell

Thanks to progress in networks and browsers (but not devices), a more generous global budget cap has emerged for sites constructed the "modern" way: ~100KiB of HTML/CSS/fonts and ~300-350KiB of JS (compressed) is the new rule-of-thumb limit for at least the next year or two. Modern network performance and availability.