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Path to NoOps part 2: How infrastructure as code makes cloud automation attainable—and repeatable—at scale

Dynatrace

With a skeleton staff of 7 on a on 24×7 schedule, we increased the number releases from 2 to 26 per year and reduced production bugs by 93% since 2014. The goal of Cloud Automation is for development teams to build better software faster and operations to automate mundane repetitive tasks and focus on innovation. Register now!

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USENIX LISA2021 Computing Performance: On the Horizon

Brendan Gregg

This was a chance to talk about other things I've been working on, such as the present and future of hardware performance. The video is on [youtube]: The slides are on [slideshare] or as a [PDF]: I work on many areas of performance, but recently I've had a lot of demand to talk about BPF.

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USENIX SREcon APAC 2022: Computing Performance: What's on the Horizon

Brendan Gregg

link] 2021 - [Trader 21] Tiffany Trader, “Cerebras Second-Gen 7nm Wafer Scale Engine Doubles AI Performance Over First-Gen Chip ,” [link] Apr 2021 - [Ghigoff 21] Yoann Ghigoff, et al., "BMC:

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A Brief Guide of xPU for AI Accelerators

ACM Sigarch

They introduced the architecture of coarse grain reconfigurable array (CGRA) for statically scheduled data flow computing in HOTCHIPS’17 and its software stack of compiler and linker in ICCAD’17. HPU: Holographic Processing Unit (HPU) is the specific hardware of Microsoft’s Hololens. FPU: Floating Processing Unit (FPU).

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USENIX LISA2021 Computing Performance: On the Horizon

Brendan Gregg

This was a chance to talk about other things I've been working on, such as the present and future of hardware performance. The video is on [youtube]: The slides are [here] or as a [PDF]: first prev next last / permalink/zoom I work on many areas of performance, but recently I've had a lot of demand to talk about BPF.

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USENIX SREcon APAC 2022: Computing Performance: What's on the Horizon

Brendan Gregg

link] , 2021 [Trader 21] Tiffany Trader, “Cerebras Second-Gen 7nm Wafer Scale Engine Doubles AI Performance Over First-Gen Chip ,” [link] , Apr 2021 [Ghigoff 21] Yoann Ghigoff, et al.,

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Eye-Tracking In Mobile UX Research

Smashing Magazine

Nowadays, hardware and software are designed to conduct eye-tracking studies for marketing , UX , psychological and medical research , gaming , and several other use cases. Another area that has been showing huge potential is eye-tracking in the context of virtual reality. Source: Nielsen Norman Group ) ( Large preview ).

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