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USENIX LISA2021 Computing Performance: On the Horizon

Brendan Gregg

It's an exciting time for developments in computer performance, not just for the BPF technology (which I often [write about]) but also for processors with 3D stacking and cloud vendor CPUs (e.g., This was a chance to talk about other things I've been working on, such as the present and future of hardware performance.

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USENIX SREcon APAC 2022: Computing Performance: What's on the Horizon

Brendan Gregg

At USENIX SREcon22 APAC I gave the opening keynote on the future of computer performance, rounding up the latest developments and making predictions of where I see things heading. This talk originated from my updates to [Systems Performance 2nd Edition], and this was the first time I've given this talk in person! Or even on a plane.

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This spring: High-Performance and Low-Latency C++ (Stockholm) and ACCU (Bristol)

Sutter's Mill

Tue-Thu Apr 25-27: High-Performance and Low-Latency C++ (Stockholm). On April 25-27, I’ll be in Stockholm (Kista) giving a three-day seminar on “High-Performance and Low-Latency C++.” Description.

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USENIX LISA2021 Computing Performance: On the Horizon

Brendan Gregg

It's an exciting time for developments in computer performance, not just for the BPF technology (which I often [write about]) but also for processors with 3D stacking and cloud vendor CPUs (e.g., This was a chance to talk about other things I've been working on, such as the present and future of hardware performance.

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USENIX SREcon APAC 2022: Computing Performance: What's on the Horizon

Brendan Gregg

At USENIX SREcon22 APAC I gave the opening keynote on the future of computer performance, rounding up the latest developments and making predictions of where I see things heading. This talk originated from my updates to Systems Performance 2nd Edition , and this was the first time I've given this talk in person!

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The Performance Inequality Gap, 2021

Alex Russell

TL;DR: A lot has changed since 2017 when we last estimated a global baseline resource per-page resource budget of 130-170KiB. Back in 2016, I gave a talk outlining the causes and effects of the terrible performance of web apps built using popular tools on the fastest-growing device segment: low-end to mid-range Android phones.

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The Performance Inequality Gap, 2024

Alex Russell

The usual caveats also apply: Performance is a deep and nuanced domain, and much can go wrong beyond content size and composition. How sites manage resources after-load can have a big impact on perceived performance. Until and unless teams have better data about their performance, the global baseline budget should be enforced.