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The Return of the Frame Pointers

Brendan Gregg

I ended up developing a fix for the JVM c2 compiler which Oracle reworked and added as the -XX:+PreserveFramePointer option in JDK8u60 (see my Java in Flames post for details [ PDF ]). Google should be no surprise because they pioneered continuous profiling.) The actual overhead depends on your workload. Back-end servers.

Java 145
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USENIX LISA2021 Computing Performance: On the Horizon

Brendan Gregg

It's an exciting time for developments in computer performance, not just for the BPF technology (which I often [write about]) but also for processors with 3D stacking and cloud vendor CPUs (e.g., This was a chance to talk about other things I've been working on, such as the present and future of hardware performance.

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A Brief Guide of xPU for AI Accelerators

ACM Sigarch

HPU: Holographic Processing Unit (HPU) is the specific hardware of Microsoft’s Hololens. Image Processing Unit (IPU) is the Pixel Visual Core designed by Google and integrated in Google Pixel 2 released in 2017. Compared with Google Pixel 1, the HDR photography is accelerated by 5x and the power efficiency increased by 10x.

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USENIX SREcon APAC 2022: Computing Performance: What's on the Horizon

Brendan Gregg

At USENIX SREcon22 APAC I gave the opening keynote on the future of computer performance, rounding up the latest developments and making predictions of where I see things heading. This talk originated from my updates to [Systems Performance 2nd Edition], and this was the first time I've given this talk in person!

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Safari 16.4 Is An Admission

Alex Russell

If you're a web developer not living under a rock, you undoubtedly got word of last week's big Safari 16.4 By mandating proof of developer enthusiasm for features, extensive test suites, and accurate specifications, the catch-up process has been put on rails for Apple. What choice do developers have, but to sit and stew?

Energy 79
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USENIX LISA2021 Computing Performance: On the Horizon

Brendan Gregg

It's an exciting time for developments in computer performance, not just for the BPF technology (which I often [write about]) but also for processors with 3D stacking and cloud vendor CPUs (e.g., This was a chance to talk about other things I've been working on, such as the present and future of hardware performance.

article thumbnail

USENIX SREcon APAC 2022: Computing Performance: What's on the Horizon

Brendan Gregg

At USENIX SREcon22 APAC I gave the opening keynote on the future of computer performance, rounding up the latest developments and making predictions of where I see things heading. This talk originated from my updates to Systems Performance 2nd Edition , and this was the first time I've given this talk in person!