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Plan, execute, and modernize a cloud migration strategy with Dynatrace

Dynatrace

But, as resources move off premises, IT teams often lack visibility into system performance and security issues. Causal AI automatically identifies performance problems, security issues, and more. Define the strategy, assess the environment, and perform migration-readiness assessments and workshops. Mobilize and plan.

Strategy 198
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Symphonia at Velocity 2018, and more Serverless Insights

The Symphonia

Hello friendly Serverless Insights subscribers! This summer also marks the 4-yearly event that is La Copa Mundial (we only get Telemundo in my apartment, not Fox Sports Network) but since the good old US of A are absent from the men’s World Cup this year, football fever is distinctly frigid. Summer has arrived in New York City?—?a

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Open Source at AWS re:Invent

Adrian Cockcroft

OPN220 Build robotic cloud simulations with ROS and AWS RoboMaker Join Camilo Buscaron, AWS Principal Open Source Technologist, and Katherine Scott, Developer Advocate, Open Robotics in this workshop to use Gazebo, a 3D simulator, and Robot Operating System (ROS) on AWS RoboMaker and learn how to spin up robotic simulations.

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Open Source at AWS re:Invent

Adrian Cockcroft

OPN220 Build robotic cloud simulations with ROS and AWS RoboMaker Join Camilo Buscaron, AWS Principal Open Source Technologist, and Katherine Scott, Developer Advocate, Open Robotics in this workshop to use Gazebo, a 3D simulator, and Robot Operating System (ROS) on AWS RoboMaker and learn how to spin up robotic simulations.

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Where programming languages are headed in 2020

O'Reilly

Binder, she notes, “was widely used last year for teaching workshops and tutorials at many Python conferences.” The Rust community is also excited about WebAssembly, which this year became a theoretical replacement to C/FFI for ecosystems that need portable, high-performance modules. ” What lies ahead?

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How To Build A Real-Time Multi-User Game From Scratch

Smashing Magazine

This led to the situation where the first player got to see the physics happening in real-time (it is happening locally in their browser, after all), while all the other players were lagging behind at least 30 milliseconds (the broadcast rate I chose), or — if the first player’s network connection was slow — considerably worse.

Games 94