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How To Build A Real-Time Multi-User Game From Scratch

Smashing Magazine

Continue reading below ↓ Meet Smashing Online Workshops on front-end & UX , with practical takeaways, live sessions, video recordings and a friendly Q&A. Jump to online workshops ?. I spent a considerable amount of time fine-tuning physics properties and constraints. More after jump! and Express. and Matter.js

Games 94
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HTTP/3: Practical Deployment Options (Part 3)

Smashing Magazine

As such, a micro-optimization is, again, how you probably need to fine-tune things on a low level to really benefit from it. I would personally recommend using Cloudflare or Fastly because they have been intimately involved in the standardization process and will have the most advanced and well-tuned implementations available.

Network 104