Sat.May 10, 2014 - Fri.May 16, 2014

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The AWS Activate CTO to CTO series on Medium

All Things Distributed

'I''m excited to announce a new blog dedicated to AWS startups. We''re launching it on Medium , itself a startup on AWS. I kicked off the blog with a Q&A with the Medium CTO Don Neufeld. I really enjoyed Don''s answers to my questions and there are some real gems in here for startup CTOs. Check it out. We''ll be keeping this blog fresh with other startup spotlights and good technical content so follow the collection and keep up.

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Floppy Clone Released

The Polyglot Developer

With the intention of writing a tutorial, I’ve gone ahead and created a Flappy Bird clone in Unity3D and named it Floppy Clone. The source code and all assets to this project can be found on GitHub. The post Floppy Clone Released appeared first on The Polyglot Developer.

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AppFabric Caching: Retry Later

ScaleOut Software

We have spent a great deal of time at ScaleOut Software re-architecting our in-memory data grid (IMDG)’s code base to make best use of many cores and large memory. For example, the IMDG must be able to efficiently create millions of objects in each server to make use of its huge storage capacity. Likewise, object access paths must be heavily multi-threaded and avoid lock contention to minimize access latency and maximize throughput.

Cache 40
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Don't Wait on Responsive Images

Tim Kadlec

At long last, it appears we have our much-needed markup solution for responsive images thanks to srcset, sizes and picture. Implementation is already happening in Chrome & Opera (Blink) and Firefox (Gecko). Soon, the Blink implementation will be ported to WebKit. This is fantastic news—we’ve needed this for so long! Yet some are still not happy.

Games 40
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The AWS Activate CTO to CTO series on Medium

All Things Distributed

I’m excited to announce a new blog dedicated to AWS startups. We’re launching it on Medium, itself a startup on AWS. I kicked off the blog with a Q&A with the Medium CTO Don Neufeld. I really enjoyed Don’s answers to my questions and there are some real gems in here for startup CTOs.

AWS 78
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Toggle Unity3D Sprites On Click

The Polyglot Developer

When creating a game there is often the need to create a toggle. An obvious example might be for a volume controller. Click the sprite to turn the volume on, and click the same sprite to turn the volume off. The best way to accomplish this task is to create a sprite game object that has a script with two public sprite variables. In the Unity editor add one sprite that will represent the on toggle position and another sprite that will represent the off toggle position.

Games 52
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Cloud computing in Europe should put power in the hands of the customer

All Things Distributed

'This is an extended version of an article that appeared in the Guardian today. We are rapidly entering into an era where massive computing power, digital storage and global network connections can be deployed by anyone as quickly and easily as turning on the lights. This is the promise – and the reality – of cloud computing which is driving tremendous change in the technology industry and transforming how we do business in Europe and around the world.

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