Wed.Aug 25, 2021

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My Funny Habit: Code Review for Solo Projects

DZone

I have a funny habit. Well, I guess it’s a funny habit. I never thought of it as funny. Then people started pointing it out to me, and asking why I did such a funny thing.

Code 278
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Dynatrace Application Security extends automatic vulnerability management to.NET

Dynatrace

Dynatrace news. The post Dynatrace Application Security extends automatic vulnerability management to.NET appeared first on Dynatrace blog.

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Chromium vs. Chrome – What’s the Difference?

DZone

Introduction. There are a lot of browsers in the market today. But, Google Chrome dominates the global browser market despite the diversity of browsers. Chrome is a web browser developed by Google whereas Chromium is an open-source software project also created by Google, whose source code serves as a building ground for many other popular browsers.

Google 246
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11 Lessons Learned from The Early Adopters of Cloud Migration

Simform

Cloud migrations need elaborate planning and strategizing to reap the benefits of cloud-based resources. However, it is not that easy to strategize a cloud migration without enough experience in the cloud landscape. This is where you can learn from industry experts how to strategize, execute and leverage different cloud-based technologies for your migrations.

Cloud 92
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Usability: Where software testing tools fall short

TechBeacon Testing

Tools to support and automate parts of software testing activities are important, even essential in some areas, and yet they also can be problematic. I've seen teams struggle with today's testing tools and have wondered why: Is this a problem with the testers' skill sets, or with the usability of the tools themselves?

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Building a Space Shooter Game that Syncs with Unity and MongoDB Realm

The Polyglot Developer

When developing a game, in most circumstances you’re going to need to store some kind of data. It could be the score, it could be player inventory, it could be where they are located on a map. The possibilities are endless and it’s more heavily dependent on the type of game. Need to sync that data between devices and your remote infrastructure?

Games 59
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Creating A Public/Private Multi-Monorepo For PHP Projects

Smashing Magazine

Creating A Public/Private Multi-Monorepo For PHP Projects. Creating A Public/Private Multi-Monorepo For PHP Projects. Leonardo Losoviz. 2021-08-25T07:10:00+00:00. 2021-08-25T11:05:04+00:00. To make the development experience faster, I moved all the PHP packages required by my projects to a monorepo. When each package is hosted on its own repo (the “multirepo” approach), it’d need be developed and tested on its own, and then published to Packagist before I could install it on ot

Google 91