Randomizing MongoDB Document Fields on a Repeating Timer with Node.js
The Polyglot Developer
AUGUST 12, 2022
About a year ago I created a game with MongoDB and Unity and wrote about it in a previous tutorial. The idea was to demonstrate how features within the game could be synchronized to each player in near real-time. At the time, synchronization happened through a web dashboard where the player could select features to sync and they would then sync to the game client, wherever in the world it might be.
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