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Security by design enhanced by unified observability and security

Dynatrace

At financial services company, Soldo, efficiency and security by design are paramount goals. Because Soldo is in a highly regulated industry, Domenella’s team adopted security by design from the beginning. What is security by design? But as the company matured, it needed to elevate its observability game. “We

Design 231
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Artificial intelligence: The ultimate technology for game-changers – Max Tegmark at Perform 2022

Dynatrace

As a guest keynote speaker at Dynatrace Perform 2022 , Tegmark set the stage for AI as the ultimate technology for game-changers. To help win the wisdom race, Tegmark and four colleagues co-founded the Future of Life Institute , designed to keep powerful technologies going in the right direction. Be proactive.

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Max Tegmark on artificial intelligence: The ultimate technology for game-changers

Dynatrace

As a guest keynote speaker at Dynatrace Perform 2022 , Tegmark set the stage for AI as the ultimate technology for game-changers. To help win the wisdom race, Tegmark and four colleagues co-founded the Future of Life Institute , designed to keep powerful technologies going in the right direction. Be proactive.

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Play and win at Popular Games via the Megapari App

Tech News Gather

In this review, we take a look at popular games on the Megapari app for indie gamers. Overview of popular games in the Megapari app More than 3,000 online casino games await you in the Megapari app. Slots, Live Casino, Crash Games (including Aviator), Bingo, Jackpot and Novelties.

Games 52
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Designing and Developing 2D Game Levels with Unity and C#

The Polyglot Developer

If you’ve been keeping up with the game development series that me ( Nic Raboy ) and Adrienne Tacke have been creating, you’ve probably seen how to create a user profile store for a game and move a player around on the screen with Unity.

Games 69
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Designing a Strategy to Develop a Game with Unity and MongoDB

The Polyglot Developer

When it comes to game development, you should probably have some ideas written down before you start writing code or generating assets. So what should be planned before developing your next game? Adrienne Tacke , Karen Huaulme , and myself ( Nic Raboy ) are in the process of building a game.

Games 59
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Continuous Delivery of Games

Abhishek Tiwari

The game lost over 75% of players on Steam. One key learning for me is the lack of continuous delivery and modern software engineering practices in the gaming industry. Traditional games are monolithic applications and traditionally developed as a boxed-product (pay-to-play).

Games 75