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Sustainability Talks and Updates from AWS re:Invent 2023

Adrian Cockcroft

I’m posting this on the Sunday before re:Invent, and will update as I find out more during the week… Sustainability Track Sessions and Workshops What follows are the catalog descriptions of the talks, after I’ve watched the videos I’ll update this post with my own commentary. AWS speaker: T.

AWS 52
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Examining the AWS Serverless Application Repository

The Symphonia

the Serverless Application Repository (SAR)?—?at The general goal of SAR is to make it easier to distribute, and consume, applications that have been developed using AWS Serverless products, like Lambda. Thanks to @ 3Nimbus / [link] What is the Serverless Application Repository? Enter the Serverless Application Repository.

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Symphonia at Velocity 2018, and more Serverless Insights

The Symphonia

Hello friendly Serverless Insights subscribers! We’ve got you covered), partnering with friends on a fascinating open source project, our most comprehensive training course yet, plenty of speaking engagements (see our expanding portfolio of talks that we can give to your team here ), and a revisit of an old friend. Great stuff!

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Gone Floating Labels And Green Lighthouse Scores

Smashing Magazine

We then adjusted our build to generate base64-strings for AVIF files automatically during the build time (if author images are available as AVIF images). New Online Workshops on Smashing. Almost a year ago, we started running our very own online workshops , and each and every one has been an incredible experience to our entire team.

Mobile 140
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Jamstack CMS: The Past, The Present and The Future

Smashing Magazine

Now there’s a massive range of Jamstack CMSs available, which bring all the advantages of static sites while allowing non-technical folk to update content. Jump to the workshop ?. It was a battle of not only proprietary vs open source but also static vs dynamic. Online, and live. Aug 31 & Sep 1, 2021.

Ecommerce 139
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How To Build A Real-Time Multi-User Game From Scratch

Smashing Magazine

The first prototype was built using the open-source game engine Phaser.js , mostly for the included physics engine and because I already had some experience with it. Continue reading below ↓ Meet Smashing Online Workshops on front-end & UX , with practical takeaways, live sessions, video recordings and a friendly Q&A.

Games 95